Book Image

JavaScript by Example

By : Dani Akash S
Book Image

JavaScript by Example

By: Dani Akash S

Overview of this book

JavaScript is the programming language that all web developers need to learn. The first item on our JavaScript to-do list is building g a To-do list app, which you'll have done by the end of the first chapter. You'll explore DOM manipulation with JavaScript and work with event listeners. You'll work with images and text to build a Meme creator. You will also learn about ES (ECMAScript) classes, and will be introduced to layouts using the CSS3 Flexbox. You'll also develop a responsive Event Registration form that allows users to register for your upcoming event and use charts and graphics to display registration data. You will then build a weather application, which will show you different ways perform AJAX requests and work with dynamic, external data. WebRTC enables real-time communication in a web browser; you'll learn how to use it when you build a real-time video-call and chat application later in the book. Towards the end of the book, you will meet React, Facebook's JavaScript library for building user interfaces. You'll throw together a blog with React, and get a feel for why this kind of JavaScript framework is used to build large-scale applications. To make your blog more maintainable and scalable, you'll use Redux to manage data across React components.
Table of Contents (8 chapters)

Event Registration App

Hopefully, you had a lot of fun creating memes and sharing them with your friends! You successfully built a Meme Creator in the previous project using HTML5 canvas. You also used flexbox to design the page layout and learned a few things regarding ES6 modules.

The most important part of the previous chapter was the development environment we created with Webpack. It lets us develop applications faster with HotModuleReplacement, create an optimized production build with single file assets and reduced code size, and also hides the original source code from the user, while we can use source maps to debug the original code.

Now that we have module support, we can use it to create modular functions, which will allow us to write reusable code that can be used across different parts of the project or can also be used with a different project. In this chapter, you...