Book Image

Switching to Angular - Third Edition

By : Minko Gechev
Book Image

Switching to Angular - Third Edition

By: Minko Gechev

Overview of this book

Align your work to stable APIs of Angular, version 5 and beyond, with Angular expert Minko Gechev. Angular is the modern Google framework for you to build high-performance, SEO-friendly, and robust web applications. Switching to Angular, Third Edition, shows you how you can align your current and future development with Google's long-term vision for Angular. Gechev shares his expert knowledge and community involvement to give you the clarity you need to confidently switch to Angular and stable APIs. Minko Gechev helps you get to grips with Angular with an overview of the framework, and understand the long-term building blocks of Google's web framework. Gechev then gives you the lowdown on TypeScript with a crash course, so you can take advantage of Angular in its native, statically typed environment. You'll next move on to see how to use Angular dependency injection, plus how Angular router and forms, and Angular pipes, are designed to work for your projects today and in the future. You'll be aligned with the vision and techniques of the one Angular, and be ready to start building quick and efficient Angular applications. You'll know how to take advantage of the latest Angular features and the core, stable APIs you can depend on. You'll be ready to confidently plan your future with the Angular framework.
Table of Contents (10 chapters)

Getting to know Angular components

Model-View-Controller (MVC) is a micro-architectural pattern initially introduced for the implementation of user interfaces. As Angular developers, we use different variations of this pattern on a daily basis, most often, Model-View-ViewModel (MVVM). In MVC, we have the model, which encapsulates the business logic of our application, and the view, which is responsible for rendering the user interface, accepting user input, and delegating the user interaction logic to the controller. The view is represented as composition of components, which is formally known as the composite design pattern.

Let's take a look at the following structural diagram, which shows the composite design pattern:

Figure 5

Here, we have three classes:

  • An abstract class called Component.
  • Two concrete classes called Leaf and Composite. The Leaf class is a simple terminal...