Book Image

Angular Projects - Second Edition

By : Aristeidis Bampakos
Book Image

Angular Projects - Second Edition

By: Aristeidis Bampakos

Overview of this book

Packed with practical advice and detailed recipes, this updated second edition of Angular Projects will teach you everything you need to know to build efficient and optimized web applications using Angular. Among the things you’ll learn in this book are the essential features of the framework, which you’ll master by creating ten different real-world web applications. Each application will demonstrate how to integrate Angular with a different library and tool. As you advance, you’ll familiarize yourself with implementing popular technologies, such as Angular Router, Scully, Electron, Angular service worker, Nx monorepo tools, NgRx, and more while building an issue tracking system. You’ll also work on a PWA weather application, a mobile photo geotagging application, a component UI library, and many other exciting projects. In the later chapters, you’ll get to grips with customizing Angular CLI commands using schematics. By the end of this book, you will have the skills you need to be able to build Angular apps using a variety of different technologies according to your or your client’s needs.
Table of Contents (12 chapters)

Project overview

In this project, we will build a mobile application that can take photos according to the current location and preview them on a map. Initially, we will learn how to create a mobile application using Angular and Ionic. We will then use Capacitor to take photos using the camera of the mobile device and tag them with the current location via the GPS. We will upload those photos in Firebase along with their location data. Finally, we will use CesiumJS to load location data on a 3D globe along with a preview of the photo.

Important note

In this chapter, you will learn how to build a mobile application with Angular and Ionic. To follow up with the project and preview your application, you will need to follow the getting started guide for your development environment (Android or iOS), which you can find in the Further reading section.

Build time: 2 hours