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An Atypical ASP.NET Core 6 Design Patterns Guide

An Atypical ASP.NET Core 6 Design Patterns Guide - Second Edition

By : Marcotte
4.7 (19)
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An Atypical ASP.NET Core 6 Design Patterns Guide

An Atypical ASP.NET Core 6 Design Patterns Guide

4.7 (19)
By: Marcotte

Overview of this book

An Atypical ASP.NET Core 6 Design Patterns Guide, Second Edition approaches programming like playing with LEGO®: snapping small pieces together to create something beautiful. Thoroughly updated for ASP.NET Core 6, with further coverage of microservices patterns, data contracts, and event-driven architecture, this book gives you the tools to build and glue reliable components together to improve your programmatic masterpieces. The chapters are organized based on scale and topic, allowing you to start small and build on a strong base, the same way that you would develop a program. You will begin by exploring basic design patterns, SOLID architectural principles, dependency injection, and other ASP.NET Core 6 mechanisms. You will explore component-scale patterns, and then move to higher level application-scale patterns and techniques to better structure your applications. Finally, you'll advance to the client side to connect the dots with tools like Blazor and make ASP.NET Core a viable full-stack web development framework. You will supplement your learning with practical use cases and best practices, exploring a range of significant Gang of Four (GoF) design patterns along the way. By the end of the book, you will be comfortable combining and implementing patterns in different ways, and crafting software solutions of any scale.
Table of Contents (31 chapters)
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Preface
Lock Free Chapter
1
Section 1: Principles and Methodologies
5
Section 2: Designing for ASP.NET Core
11
Section 3: Designing at Component Scale
15
Section 4: Designing at Application Scale
21
Section 5: Designing the Client Side
25
Acronyms Lexicon
26
Other Books You May Enjoy
27
Index
1
Appendices

Object mapper

What is object mapping? In a nutshell, it is the action of copying the value of an object’s properties into the properties of another object. But sometimes, properties’ names do not match; an object hierarchy may need to be flattened and transformed. As we saw in the previous chapter, each layer can own its own model, which can be a good thing, but that comes at the price of copying objects from one layer to another. We can also share models between layers, but even then we need some sort of mapping at some point. Even if it’s just to map your models to Data Transfer Objects (DTOs) or view models, it is almost inevitable unless you are building a tiny application, but even then, you may want or need DTOs and view models.

Note

Remember that DTOs define your API’s contract. Having independent contract classes should help you maintain a system, making you choose when to modify them. If you skip that part, each time you change...

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