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  • Book Overview & Buying Apps and Services with .NET 10
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Apps and Services with .NET 10

Apps and Services with .NET 10 - Third Edition

By : Mark J. Price
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Apps and Services with .NET 10

Apps and Services with .NET 10

5 (2)
By: Mark J. Price

Overview of this book

Building modern apps and services with C# and .NET isn’t just about knowing the syntax—it’s about knowing the right tools for the job. Whether you’re building for web, desktop, or mobile, the .NET ecosystem offers a vast range of technologies. But with so many choices, it’s easy to get stuck in a narrow skillset. Apps and Services with .NET 10 helps you build real-world experience across the breadth of what .NET has to offer. This edition covers practical implementations across a diverse set of technologies. You'll build APIs with ASP.NET Core Minimal API, gRPC, GraphQL, and SignalR, and create user-facing applications using Blazor for the web, Avalonia for desktop, and .NET MAUI for mobile. You’ll also explore native AOT (Ahead-of-Time) compilation for high-performance web services, along with caching, messaging, and long-running background tasks. Each chapter provides hands-on projects and real-world context for when and why to use each tool. By the end, you’ll have a full-stack command of modern .NET. You’ll know how to select the right UI tech for your target platform, build APIs that scale, architect reliable backend services, and confidently adopt newer patterns. You won’t just understand the tools—you’ll know how to put them together to deliver robust, user-friendly, cross-platform apps in production environments. *Email sign-up and proof of purchase required
Table of Contents (18 chapters)
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17
Index

Building Desktop Apps Using Avalonia

This chapter is about building desktop apps for Windows, macOS, and Linux using Avalonia. First, we will introduce Avalonia and how it is similar to and different from technologies like .NET MAUI. You will install the Avalonia project templates and set up your code editor to work with Avalonia, ready to create your own apps. Next, we will review the common controls for building a user interface, including those for layout, and how to style controls. Then we will create a simple desktop app with a menu and use assets like images.

This chapter will cover the following topics:

  • Understanding Avalonia
  • Working with Avalonia controls
  • Creating an Avalonia project
  • Referencing assets like images
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Tech Concepts
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Programming languages
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