Book Image

Hands-On JavaScript High Performance

By : Justin Scherer
1 (1)
Book Image

Hands-On JavaScript High Performance

1 (1)
By: Justin Scherer

Overview of this book

High-performance web development is all about cutting through the complexities in different layers of a web app and building services and APIs that improve the speed and performance of your apps on the browser. With emerging web technologies, building scalable websites and sustainable web apps is smoother than ever. This book starts by taking you through the web frontend, popular web development practices, and the latest version of ES and JavaScript. You'll work with Node.js and learn how to build web apps without a framework. The book consists of three hands-on examples that help you understand JavaScript applications at both the server-side and the client-side using Node.js and Svelte.js. Each chapter covers modern techniques such as DOM manipulation and V8 engine optimization to strengthen your understanding of the web. Finally, you’ll delve into advanced topics such as CI/CD and how you can harness their capabilities to speed up your web development dramatically. By the end of this web development book, you'll have understood how the JavaScript landscape has evolved, not just for the frontend but also for the backend, and be ready to use new tools and techniques to solve common web problems.
Table of Contents (15 chapters)

Understanding Rollup

RollupJS is a build tool that allows us to prepare our applications in different ways, depending on the environment. There have been many tools before it (Grunt, Gulp), many that are competing with it (Webpack, Parcel), and many that will be built in the future. We will focus on RollupJS for our specific use case (getting our static server application built in Chapter 9, Practical Example Building a Static Server), but just note that most build tools are similar in terms of their architecture.

What RollupJS gives us is a way to have hooks into different parts of the build life cycle. Most applications have the following states during a build process:

  • Build start
  • Dependency injection
  • Compilation
  • Post compilation
  • Build end

Each of these states may go by different names in different build systems, and some may even have more than just these (as we...