Book Image

Hands-On JavaScript High Performance

By : Justin Scherer
1 (1)
Book Image

Hands-On JavaScript High Performance

1 (1)
By: Justin Scherer

Overview of this book

High-performance web development is all about cutting through the complexities in different layers of a web app and building services and APIs that improve the speed and performance of your apps on the browser. With emerging web technologies, building scalable websites and sustainable web apps is smoother than ever. This book starts by taking you through the web frontend, popular web development practices, and the latest version of ES and JavaScript. You'll work with Node.js and learn how to build web apps without a framework. The book consists of three hands-on examples that help you understand JavaScript applications at both the server-side and the client-side using Node.js and Svelte.js. Each chapter covers modern techniques such as DOM manipulation and V8 engine optimization to strengthen your understanding of the web. Finally, you’ll delve into advanced topics such as CI/CD and how you can harness their capabilities to speed up your web development dramatically. By the end of this web development book, you'll have understood how the JavaScript landscape has evolved, not just for the frontend but also for the backend, and be ready to use new tools and techniques to solve common web problems.
Table of Contents (15 chapters)

Switching Contexts - No DOM, Different Vanilla

As we turn our attention away from the browser, we'll move on to a context that most backend programmers will be familiar with. Node.js provides us with a familiar language, known as JavaScript, that can be used in a system context. While Node.js is known for being a language that servers can be written in, it can be used for most capabilities that other languages are known for. If we wanted to create a command-line interface (CLI) tool, for example, we have the ability to do that.

Node.js also gives us a similar programming context that we have seen in the browser. We get an event loop that allows us to have asynchronous input and output (I/O). How this is achieved is through the libuv library. Later in this chapter, we will explain this library and how it helps to give us the common event loop that we are used to. First, we...