Book Image

Building Websites with VB.NET and DotNetNuke 4

Book Image

Building Websites with VB.NET and DotNetNuke 4

Overview of this book

DotNetNuke is an open-source Content Management System and web application framework. DotNetNuke has taken the Microsoft world by storm and now at version 4, its community has grown to over 200,000 users. This book covers virtually everything you need to know to get your DotNetNuke website up and running. Concisely written and with clear explanations, this book is covers installation, administration, deployment, site creation and all of the basic built in DotNetNuke modules. For developers, chapters on the core architecture, skinning and custom modules, including coverage of the DAL+, give you the skills to customize and extend your site. The book starts off by giving you a deep understanding of working with basic DotNetNuke sites, guiding you through the features and giving you the confidence to create and manage your site. After that, you will journey to the heart of DotNetNuke, and learn about its core architecture. Always concise, relevant and practical, you will find out what makes DotNetNuke tick, and from there, you will be ready to customize DotNetNuke. Developers will enjoy the detailed walkthrough of creating a new custom modules. Special emphasis is given to the DAL+, an extended feature set of the DotNetNuke Data Access Layer (DAL). You will see how to create custom modules with the DAL+, and invigorate your module development. Web designers will enjoy the material on skinning, helping them to create a new look for their site. You will learn about creating new skins, and packaging them up for easy deployment. You will master all of this as you leap into the development of a DotNetNuke 4 site.
Table of Contents (15 chapters)
Free Chapter
1
Section 1 – Introduction to Graph Machine Learning
4
Section 2 – Machine Learning on Graphs
8
Section 3 – Advanced Applications of Graph Machine Learning

Feature-based methods 

One very simple (yet powerful) method for applying ML on graphs is to consider the encoding function as a simple embedding lookup. When dealing with supervised tasks, one simple way of doing this is to exploit graph properties. In Chapter 1, Getting Started with Graphs, we have learned how graphs (or nodes in a graph) can be described by means of structural properties, each "encoding" important information from the graph itself.

Let's forget graph ML for a moment: in classical supervised ML, the task is to find a function that maps a set of (descriptive) features of an instance to a particular output. Such features should be carefully engineered so that they are sufficiently representative to learn that concept. Therefore, as the number of petals and the sepal length might be good descriptors for a flower, when describing a graph we might rely on its average degree, its global efficiency, and its characteristic path length.

This shallow...