Book Image

Unreal Engine 4.x Projects [Video]

By : Mike Sill
Book Image

Unreal Engine 4.x Projects [Video]

By: Mike Sill

Overview of this book

<p>If you want to do more with Unreal Engine 4 and dive deep into the amazing capabilities that it has to offer, then this video is the right choice for you. In this video, you will learn how to create 2 different Unreal Engine 4 games.</p> <p>The design complexity of each game increases gradually to give you a complete overview of Unreal Engine 4 and its amazing features. You will learn to implement advanced shading techniques, create stunning graphics, leverage the rendering power of Unreal Engine to get the best out of it.</p> <p>The experience of creating a variety of games from scratch will help you get a clear grip on Unreal Engine 4 and enable you to become a pro game developer with Unreal Engine 4.</p> <h1>Style and Approach</h1> <p>This video takes a project-based approach. Over the course of the video, you’ll create 2 complete games with increasing levels of difficulty. We use illustrative examples to help you out in your own game creation process.</p>
Table of Contents (6 chapters)
Chapter 5
Raycasting and UMaps
Content Locked
Section 10
World Traveler
Now that we have multiple levels, how do we travel between them? - Duplicate BP_End twice and modify the logic to open the proper level. - Place the new blueprints in their appropriate levels. - Test a final run through all 3 levels.