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Book Overview & Buying
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Table Of Contents
Intro to Unity - Game Development Made Easy
By :
Intro to Unity - Game Development Made Easy
By:
Overview of this book
This beginner-friendly course introduces you to Unity, the most widely used game engine, enabling you to create your own interactive games from scratch. Whether you're aiming to create a simple 2D platformer or a more complex 3D game, this course takes you through every step of the process. It starts with fundamental game mechanics and Unity's interface, followed by a detailed breakdown of how to work with assets and scenes to build immersive environments.
The course dives deeper into scripting, covering key elements such as player movement, jumping, and collision handling. You'll also explore animations, sound effects, and UI design to give your game a professional feel. Advanced topics include enemy AI, combat systems, level design, and performance optimization. Each section is packed with hands-on tasks and challenges to help solidify your knowledge and boost your confidence in using Unity.
By the end of this course, you’ll have built a working game, complete with polished graphics, responsive gameplay, and functional game logic. With the skills learned, you can move on to more advanced Unity features or even start developing your own game projects.
Table of Contents (15 chapters)
Game Development Basics
Getting Started with Unity
Working with Assets and Scenes
Introduction to Scripting
Animations and UI
Enemy Implementation
Scenes and Effects
2D Game Development Wrap-Up
Introduction to Game Development and Overview of Unity's UI
Level Design Introduction, Decorations, Sounds, and Lighting
Rigidbodies, Physics, and Introduction to Scripting
Player Navigation, Camera Controls, and Item Interaction
UI Score System
NPC Navigation and Animations