Book Image

Unreal Engine 5 – Create A Zombie Survivor FPS Game [Video]

By : Ivan Yosifov
Book Image

Unreal Engine 5 – Create A Zombie Survivor FPS Game [Video]

By: Ivan Yosifov

Overview of this book

Unreal Engine, the world’s most open and advanced real-time 3D creation system, provides the tools and assets you need to create truly expansive worlds for your players, participants, and stakeholders to explore, using content that scales. Unreal Engine 5 empowers creators across all industries to deliver stunning real-time content and experiences. In this course, you will learn how to make a Zombie Survivor FPS game. You will learn to set up, step-by-step, our first person character, weapons, animations, effects, and more from scratch. We will move on to creating the Zombies AI and the gameplay mechanics. We will also develop Zombie AI that will chase us around and cause damage to our player, use the Matrix Demo scene as environment, or use any environment we wish to build on, from the Unreal Engine Marketplace. The course provides us with all the necessary assets for completing and building the game. By the end of the course, you will learn to create game modes with a complete game scenario and have the knowledge required to create a fantastic FPS Zombie Survivor game using Unreal Engine 5. All resources are available at: https://github.com/PacktPublishing/Unreal-Engine-5-Create-A-Zombie-Survivor-FPS-Game
Table of Contents (8 chapters)
Chapter 6
Ammo, Health Pickups, and Overall Combat Improvement
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Section 12
Health Pickup
Since there are limited health points in the game, you will learn how to add pickups to add points to the health bar so the player can continue playing further.