Book Image

Beginning Modern C# and .NET Development

By : Reynald Adolphe
Book Image

Beginning Modern C# and .NET Development

By: Reynald Adolphe

Overview of this book

The course will initially begin with familiarizing you to the different .NET technologies and Visual Studio 2017. Beginning from the basic concepts of declaring and working with variables, we move on to writing code that makes decisions, repeats a block of statements, converts between types, and handles errors. You will also learn about .NET Core and its class library assemblies, and packages of types that are defined in .NET Standard that allow your applications to connect existing components together to perform common practical tasks. You will then learn to make your own types using object-oriented programming (OOP) and learn how to read and write to databases. You will then see what can be achieved with Extensible Application Markup Language (XAML) when defining the user interface for a graphical app, in particular, for Universal Windows Platform (UWP). Finally, we look at building web applications with a modern HTTP architecture on the server side using Microsoft ASP.NET Core MVC. All the resources and support files are available at https://github.com/PacktPublishing/Beginning-Modern-CSharp-and-DotNet-Development---eLearning
Table of Contents (7 chapters)
Chapter 6
Building Universal Windows Platform Apps Using XAML
Content Locked
Section 2
Understanding Universal Windows Platform
This video explains that UWP is Microsoft's latest technology solution to build applications for its Windows suite of operating systems. UWP provides a guaranteed API layer across multiple device types. You can create a single app package that can be uploaded to a single store to be distributed to reach all the device types your app can run on. These devices include Windows 10, Windows 10 Mobile, Xbox One, and Microsoft HoloLens. To do this, you have to: - Adapt to Your App's Layout - Take Advantage of Unique Device Capabilities