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Programming for Beginners with Lua and Love2D

Programming for Beginners with Lua and Love2D

By : David Lauritsen
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Programming for Beginners with Lua and Love2D

Programming for Beginners with Lua and Love2D

By: David Lauritsen

Overview of this book

Dive into programming with Lua and Love2D, a beginner-friendly course focused on hands-on learning through exciting game development projects. Start by building a simple Hangman game, learning key concepts like functions, tables, and conditionals in a practical context. This approach ensures you understand coding principles while immediately applying them, avoiding overwhelming theory. As you progress, you'll develop more complex games such as Dice, Country Flags, Typing Game, and Minesweeper. Each project builds on the previous one, gradually introducing new concepts like state management, timers, and recursive functions. You'll see immediate results, boosting your confidence as you gain valuable problem-solving skills. The course culminates with a solid understanding of Lua, empowering you to pursue further programming projects. By focusing on fun, hands-on experience, you'll not only learn essential coding skills but also gain the confidence to continue exploring game development or any other programming path you choose.
Table of Contents (10 chapters)
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1
Introduction
4
Homework Project: Dice Application
6
Some Extra Concepts Before Our Next Project
8
More Concepts Before Our Next Project
10
Congratulations! And Where to From Here...?
Chapter: 9
Fifth Project - Minesweeper
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Programming for Beginners with Lua and Love2D
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