Book Image

Object-Oriented Programming in ColdFusion

By : Matthew Gifford
Book Image

Object-Oriented Programming in ColdFusion

By: Matthew Gifford

Overview of this book

Are you tired of procedural programming or is your extensive code base starting to become un-manageable? Breathe some new life into your code and improve your development skills with the basic concepts of object-oriented programming. Utilize objects, modular components, and design patterns to expand your skills and improve your ColdFusion applications. Packed with example code, and written in a friendly, easy-to-read style, this book is just what you need if you are serious about ColdFusion.This book is a fast-paced tutorial to important ColdFusion object-oriented programming topics. It will give you clear, concise, and practical guidance to take you from the basics of ColdFusion to the skills that will make you a ColdFusion developer to be reckoned with. Don't be put off by jargon or complex diagrams; read and see how you can benefit from this book and extend your development skills in the process.Using the practical examples within this guide, you will learn how to structure your applications and code, applying the fundamental basics of object-oriented programming to develop modular, reusable components that will scale easily with your application. You will learn the basic fundamental practices of object-oriented programming, from object creation and re-use, to Bean objects, service layers, Data Access objects, and sample design patterns to gain a better understanding of OOP using examples that can be altered and applied in your application. Complete with detailed code samples and snippets, and written in a friendly easy-to-follow style, you will be able to break free from writing purely procedural code and enhance your applications by building structured applications utilizing basic design patterns and object-oriented principles.
Table of Contents (14 chapters)
Object-Oriented Programming in ColdFusion
Credits
Foreword
About the Author
Acknowledgement
About the Reviewer
Preface

What is Inheritance?


Inheritance is one of the primary concepts of object-oriented programming, and is when one object (a child) extends another object (the parent). By extending the parent object, the child object inherits the properties and methods of the parent object.

By using the concept of inheritance you can create a hierarchy of objects, beginning with general things and progressing to very specific objects. Let's use a real-world example, and envisage an e-commerce application.

Let's imagine that initially our online store sells only books, and as such we only have one single product object, Book.cfc. This component contains the relevant properties accessor and mutator methods to read and write our information relating to our book products.

The UML diagram of the object could look something like this:

At the moment, this Book object is perfectly suited for our application. It contains exactly the right properties we need to provide information about our books. It would also be...