Book Image

Learning C++ Functional Programming

By : Wisnu Anggoro
5 (1)
Book Image

Learning C++ Functional Programming

5 (1)
By: Wisnu Anggoro

Overview of this book

Functional programming allows developers to divide programs into smaller, reusable components that ease the creation, testing, and maintenance of software as a whole. Combined with the power of C++, you can develop robust and scalable applications that fulfill modern day software requirements. This book will help you discover all the C++ 17 features that can be applied to build software in a functional way. The book is divided into three modules—the first introduces the fundamentals of functional programming and how it is supported by modern C++. The second module explains how to efficiently implement C++ features such as pure functions and immutable states to build robust applications. The last module describes how to achieve concurrency and apply design patterns to enhance your application’s performance. Here, you will also learn to optimize code using metaprogramming in a functional way. By the end of the book, you will be familiar with the functional approach of programming and will be able to use these techniques on a daily basis.
Table of Contents (15 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Selecting a type in compile-time


As we discussed in the preceding topic, type is a basic part of a template. However, we can select a certain type based on the input from the user. Let's create a template that can decide what type should be used in the variable. The following types.cpp code will show the implementation of the template:

    /* types.cpp */
    #include <iostream>

    using namespace std;

    // Defining a data type
    // in template
    template<typename T>
    struct datatype
    {
      using type = T;
    };

    auto main() -> int
    {
      cout << "[types.cpp]" << endl;

      // Selecting a data type in compile time
      using t = typename datatype<int>::type;

      // Using the selected data type
      t myVar = 123;

      // Displaying the selected data type
      cout << "myVar = " << myVar;

      return 0;
    }

As we can see in the preceding code, we have a template named datatype. This template can be used to...