Book Image

Learning TypeScript 2.x - Second Edition

By : Remo H. Jansen
Book Image

Learning TypeScript 2.x - Second Edition

By: Remo H. Jansen

Overview of this book

TypeScript is an open source and cross-platform statically typed superset of JavaScript that compiles to plain JavaScript and runs in any browser or host. This book is a step-by-step guide that will take you through the use and benefits of TypeScript with the help of practical examples. You will start off by understanding the basics as well as the new features of TypeScript 2.x. Then, you will learn how to work with functions and asynchronous programming APIs. You will continue by learning how to resolve runtime issues and how to implement TypeScript applications using the Object-oriented programming (OOP) and functional programming (FP) paradigms. Later, you will automate your development workflow with the help of tools such as Webpack. Towards the end of this book, you will delve into some real-world scenarios by implementing some full-stack TypeScript applications with Node.js, React and Angular as well as how to optimize and test them. Finally, you will be introduced to the internal APIs of the TypeScript compiler, and you will learn how to create custom code analysis tools.
Table of Contents (17 chapters)

Classes

We should already be familiar with the basics of TypeScript classes, as we have declared some of them in previous chapters. We will now look at some details and OOP concepts through examples. Let's start by declaring a simple class:

class Person { 
    public name: string; 
    public surname: string; 
    public email: string; 
    public constructor( 
        name: string, surname: string, email: string 
    ) { 
        this.email = email; 
        this.name = name; 
        this.surname = surname; 
    } 
    public greet() { 
        console.log("Hi!"); 
    } 
} 

We use classes to represent the type of an object or entity. A class is composed of a name, properties (also known as attributes), and methods. Both methods and properties are known as members. Class properties are used to describe the object's characteristics, while class methods are...