Book Image

Hands-On TypeScript for C# and .NET Core Developers

By : Francesco Abbruzzese
5 (1)
Book Image

Hands-On TypeScript for C# and .NET Core Developers

5 (1)
By: Francesco Abbruzzese

Overview of this book

Writing clean, object-oriented code in JavaScript gets trickier and complex as the size of the project grows. This is where Typescript comes into the picture; it lets you write pure object-oriented code with ease, giving it the upper hand over JavaScript. This book introduces you to basic TypeScript concepts by gradually modifying standard JavaScript code, which makes learning TypeScript easy for C# ASP.NET developers. As you progress through the chapters, you'll cover object programming concepts, such as classes, interfaces, and generics, and understand how they are related to, and similar in, both ES6 and C#. You will also learn how to use bundlers like WebPack to package your code and other resources. The book explains all concepts using practical examples of ASP.NET Core projects, and reusable TypeScript libraries. Finally, you'll explore the features that TypeScript inherits from either ES6 or C#, or both of them, such as Symbols, Iterables, Promises, and Decorators. By the end of the book, you'll be able to apply all TypeScript concepts to understand the Angular framework better, and you'll have become comfortable with the way in which modules, components, and services are defined and used in Angular. You'll also have gained a good understanding of all the features included in the Angular/ASP.NET Core Visual Studio project template.
Table of Contents (16 chapters)

Interfaces and type inference

In versions of JavaScript prior to and including the fifth version, objects have no specific types attached to them. We can use prototypes and constructor functions to create objects with predefined shapes (that is, with properties and functions attached to them), but further properties and functions may be attached to them at any point. ECMAScript 6 introduces classes that will be described later in this book, but their usage is not obligatory, and the developer may continue using also untyped objects.

TypeScript introduces interfaces to describe the shape of both untyped and typed objects. Thus, TypeScript interfaces can be used as in C# to define the functionality to be implemented by classes, as well as to assign types to untyped objects based on their structure. In short, TypeScript interfaces assign names to structural features of usual JavaScript...