Book Image

iOS 12 Programming for Beginners - Third Edition

By : Craig Clayton
Book Image

iOS 12 Programming for Beginners - Third Edition

By: Craig Clayton

Overview of this book

Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently.
Table of Contents (27 chapters)
Free Chapter
1
Getting Familiar with Xcode

Building on the Swift Foundation

In the last chapter, we went through the basics of understanding data types and how to create variables and constants. Now that we are comfortable with those topics, let's look at adding more building blocks. This chapter will build on what we learned in the previous chapter and get us a bit closer to understanding Swift better.

The following topics will be covered in this chapter:

  • Type safety and type inference
  • Operations with integers
  • if statements
  • Optionals and optional bindings
  • Functions

Data types are good, but we will need to add some logic to our app. For example, we want to be able to control whether someone should see a login screen when they launch the app, or whether they should go right into the app. You will use logic a lot, so let's look at what an if statement is and how to use it.

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