Book Image

iOS 12 Programming for Beginners - Third Edition

By : Craig Clayton
Book Image

iOS 12 Programming for Beginners - Third Edition

By: Craig Clayton

Overview of this book

Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently.
Table of Contents (27 chapters)
Free Chapter
1
Getting Familiar with Xcode

Preface

In this book, we will build a restaurant reservation app called Let's Eat. We will start the book off by exploring Xcode, our programming environment, which is also known as the Interface Development Environment (IDE). Next, you will start learning the foundations of Swift, the programming language used in iOS apps. Once we are comfortable with the basics of Swift, we will dig deeper to build a more solid foundation.

Once we have a solid foundation of using Swift, we will start creating the visual aspects of our Let's Eat app. During this process, we will work with storyboards and connect our app's structure together using segues. With our UI complete, we will go over the different ways in which we can display data. To display our data in a grid, we will use Collection Views, and to display our data in a list, we will use Table Views.

We will also look at how to add basic and custom annotations on to a map. Finally, it's time to get real data; we will look at what an Application Programming Interface (API) is and how we can get actual restaurant data into our Collection Views, Table Views, and Map.

We now have a complete app, but how about adding some bells and whistles? The first place where we can add a feature will be the restaurant detail page, where we can add restaurant reviews. Here, users will be able to take or choose a picture and apply a filter to their picture. They will also be able to give the restaurant a rating as well as a review. When they are done, we will save this data using Core Data.

Since we built our app to work on both iPhone and iPad, we should add the ability to make our app support iPad multitasking. Doing this will allow our app to be open alongside another app at the same time.

If we want to be able to send our reservation to a friend, we can create a custom UI for iMessages, which will send them the details for the reservation along with the app it came from. The one thing missing from our app is the ability to notify the user with a custom notification to alert when they have an upcoming reservation.

Finally, let's create quick access by using SiriKit and Siri to request money and send reservations. Now that we have added some bells and whistles, let's get this app to our friends using TestFlight, and finally get it into the App Store.