Book Image

iOS 12 Programming for Beginners - Third Edition

By : Craig Clayton
Book Image

iOS 12 Programming for Beginners - Third Edition

By: Craig Clayton

Overview of this book

Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently.
Table of Contents (27 chapters)
Free Chapter
1
Getting Familiar with Xcode

Building Our App Structure in Storyboard

In the previous chapter, we created our Tab Bar Controller. In this chapter, we will be creating other View Controllers that we need in our app. Our goal for the end of this chapter is to be able to navigate through the app with the least code required.

The following will be covered in this chapter:

  • Collection View
  • Outlets
  • Modals

Before we begin setting up our Collection View Controller, you will need to add two files, ExploreViewController and RestaurantViewController, which you'd have downloaded from Packt's website or GitHub. By combining these files and then a bit of code, we will be able to focus on the design of our app.

Later in the book, we will delete these files, and create them ourselves. But, for this chapter, let's add these two files into our project:

  1. Open the assets project folder that you downloaded from...