Book Image

Cinder Creative Coding Cookbook

Book Image

Cinder Creative Coding Cookbook

Overview of this book

Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast creation of visually complex, interactive applications."Cinder Creative Coding Cookbook" will show you how to develop interactive and visually dynamic applications using simple-to-follow recipes.You will learn how to use multimedia content, draw generative graphics in 2D and 3D, and animate them in compelling ways. Beginning with creating simple projects with Cinder, you will use multimedia, create animations, and interact with the user.From animation with particles to using video, audio, and images, the reader will gain a broad knowledge of creating applications using Cinder.With recipes that include drawing in 3D, image processing, and sensing and tracking in real-time from camera input, the book will teach you how to develop interesting applications."Cinder Creative Coding Cookbook" will give you the necessary knowledge to start creating projects with Cinder that use animations and advanced visuals.
Table of Contents (19 chapters)
Cinder Creative Coding Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Saving window content as a vector graphics image


In this recipe we'll learn how to draw 2D graphics on screen and save it to an image in a vector graphics format using the cairo renderer.

Vector graphics can be extremely useful when creating visuals for printing as they can be scaled without losing quality.

Cinder has an integration for the cairo graphics library; a powerful and full-featured 2D renderer, capable of outputting to a variety of formats including popular vector graphics formats.

To learn more about the cairo library, please go to its official web page: http://www.cairographics.org

In this example we'll create an application that draws a new circle whenever the user presses the mouse. When any key is pressed, the application will open a save file dialog and save the content in a format defined by the file's extension.

Getting ready

To draw graphics created with the cairo renderer we must define our renderer to be Renderer2d.

At the end of the source file of our application class there...