Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Cinder Creative Coding Cookbook
  • Table Of Contents Toc
Cinder Creative Coding Cookbook

Cinder Creative Coding Cookbook

4.3 (14)
close
close
Cinder Creative Coding Cookbook

Cinder Creative Coding Cookbook

4.3 (14)

Overview of this book

Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast creation of visually complex, interactive applications."Cinder Creative Coding Cookbook" will show you how to develop interactive and visually dynamic applications using simple-to-follow recipes.You will learn how to use multimedia content, draw generative graphics in 2D and 3D, and animate them in compelling ways. Beginning with creating simple projects with Cinder, you will use multimedia, create animations, and interact with the user.From animation with particles to using video, audio, and images, the reader will gain a broad knowledge of creating applications using Cinder.With recipes that include drawing in 3D, image processing, and sensing and tracking in real-time from camera input, the book will teach you how to develop interesting applications."Cinder Creative Coding Cookbook" will give you the necessary knowledge to start creating projects with Cinder that use animations and advanced visuals.
Table of Contents (19 chapters)
close
close
Cinder Creative Coding Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1
Index

Dragging, scaling, and rotating objects using multi-touch


In this recipe, we will learn how to create objects responsible to multi-touch gestures, such as dragging, scaling, or rotating by extending the InteractiveObject class mentioned in the Creating an interactive object that responds to the mouse recipe of this chapter. We are going to build an iOS application that uses iOS device multi-touch capabilities.

Getting ready

Please refer to the Creating an interactive object that responds to the mouse recipe to find the InteractiveObject class headers and source code and Creating a project for an iOS touch application recipe from Chapter 1.

How to do it…

We will create an iPhone application with sample objects that can be dragged, scaled, or rotated.

  1. Add a new header file named TouchInteractiveObject.h to your project:

    #pragma once
    
    #include "cinder/app/AppNative.h"
    #include "cinder/gl/gl.h"
    #include "cinder/Color.h"
    
    #include "InteractiveObject.h"
    
    using namespace std;
    using namespace ci;
    using...
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Cinder Creative Coding Cookbook
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon