Book Image

LiveCode Mobile Development HOTSHOT

By : Dr. Edward Lavieri
Book Image

LiveCode Mobile Development HOTSHOT

By: Dr. Edward Lavieri

Overview of this book

<p>There are over 2,000 programming languages and several that can be used to program mobile applications. LiveCode has proven itself a strong competitor in the mobile application development market. The power of this easy-to-learn programming environment will get you starting developing mobile apps from the very first chapter.</p> <p>"LiveCode Mobile Development Hotshot is a project-based guide to developing games and other apps for mobile devices using LiveCode. You will learn tricks and techniques for tackling even the most difficult mobile application topics. Best of all, you will be provided with 100% of the source code and have it explained too.</p> <p>"LiveCode Mobile Development Hotshot" will present you with ten exciting projects that will expose you to different LiveCode programming techniques for mobile application development. The hands-on approach provides you with clear, step-by-step instructions in each chapter where a different type of mobile app is tackled. You will enhance your current knowledge of this programming language and build upon it by learning specific techniques and programming approaches to developing mobile applications. You will create your own calculator app, learn how to use menus for mobile apps, and design user interfaces that are optimized for mobile users. In the following projects, you will create a quiz game and learn how to use LiveCode to develop an entire game on one card. Other projects will look at using randomization and animation, as well as database control. Among the advanced features, you will learn about gathering information about a user's device, how to create contextually aware objects, how to transfer scripts, how to use custom properties, how you can analyze and manipulate text, and how to use arrays.</p> <p>"LiveCode Mobile Development Hotshot" is a complete solution for people that are familiar with LiveCode and want to start developing mobile apps.</p>
Table of Contents (18 chapters)
LiveCode Mobile Development HOTSHOT
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Mobile App Development Primer
Index

Adding a scoring schema


A game is not really a game without some sort of scoring. To add a scoring schema to our game, we will simply add a few lines of code to our processAnswer() script.

Engage Thrusters

Add the following lines of code to the processAnswer() script just after the if theGuess is gAnswer then line of code:

if gLevel is 0 then 
  add 50 to gScore
  else
  add (100 * gLevel) to gScore
  end if
  set the text of fld "Score" to "Score: " & gScore  

When the user correctly finds the bananas, we need to check to see if it is the first time they guessed correctly. If it is, then the gLevel will still be 0 and the add (100 * gLevel) to gScore statement will result in 0 points. So, if gLevel is 0, we will award the user 50 points. After awarding the appropriate points, we update the score display.

The following complete processAnswer() script is to help you ensure you added the new six lines of code in the right location:

command processAnswer theGuess
  global gScore, gLevel, gLoss...