Book Image

Python Programming Blueprints

By : Daniel Furtado, Marcus Pennington
Book Image

Python Programming Blueprints

By: Daniel Furtado, Marcus Pennington

Overview of this book

Python is a very powerful, high-level, object-oriented programming language. It's known for its simplicity and huge community support. Python Programming Blueprints will help you build useful, real-world applications using Python. In this book, we will cover some of the most common tasks that Python developers face on a daily basis, including performance optimization and making web applications more secure. We will familiarize ourselves with the associated software stack and master asynchronous features in Python. We will build a weather application using command-line parsing. We will then move on to create a Spotify remote control where we'll use OAuth and the Spotify Web API. The next project will cover reactive extensions by teaching you how to cast votes on Twitter the Python way. We will also focus on web development by using the famous Django framework to create an online game store. We will then create a web-based messenger using the new Nameko microservice framework. We will cover topics like authenticating users and, storing messages in Redis. By the end of the book, you will have gained hands-on experience in coding with Python.
Table of Contents (17 chapters)
Title Page
Copyright and Credits
Dedication
Contributors
Packt Upsell
Preface
Index

Creating your first Nameko microservice


Let's start by creating a new folder titled temp_messenger and placing a new file inside, named service.py, with the following code:

from nameko.rpc import rpc 
 
class KonnichiwaService: 
 
    name = 'konnichiwa_service' 
 
    @rpc 
    def konnichiwa(self): 
        return 'Konnichiwa!' 

We first start by importing rpc from nameko.rpc. This will allow us to decorate our methods with the rpc decorator and expose them as entrypoints into our service. An entrypoint is any method in a Nameko service that acts as a gateway into our service.

In order to create a Nameko service, we simply create a new class, KonnichiwaService, and assign it a name attribute. The name attribute gives it a namespace; this will be used later when we attempt to make a remote call to the service.

We've written a method on our service which simply returns the word Konnichiwa!. Notice how this method is decorated with rpc. The konnichiwa method is now going to be exposed via RPC...