Book Image

.NET Core 2.0 By Example

By : Neha Shrivastava, Rishabh Verma
Book Image

.NET Core 2.0 By Example

By: Neha Shrivastava, Rishabh Verma

Overview of this book

With the rise in the number of tools and technologies available today, developers and architects are always exploring ways to create better and smarter solutions. Before, the differences between target platforms was a major roadblock, but that's not the case now. .NET Core 2.0 By Example will take you on an exciting journey to building better software. This book provides fresh and relevant content to .NET Core 2.0 in a succinct format that’s enjoyable to read. It also delivers concepts, along with the implications, design decisions, and potential pitfalls you might face when targeting Linux and Windows systems, in a logical and simple way. With the .NET framework at its center, the book comprises of five varied projects: a multiplayer Tic-tac-toe game; a real-time chat application, Let'sChat; a chatbot; a microservice-based buying-selling application; and a movie booking application. You will start each chapter with a high-level overview of the content, followed by the above example applications described in detail. By the end of each chapter, you will not only be proficient with the concepts, but you’ll also have created a tangible component in the application. By the end of the book, you will have built five solid projects using all the tools and support provided by the .NET Core 2.0 framework.
Table of Contents (16 chapters)
Title Page
Packt Upsell
Contributors
Preface
Index

Project setup


In this section, we will start the development of the Let's Chat web app and learn all the required fundamentals and ASP.NET Core 2.0 features in the process.

Create a new ASP.NET Core 2.0 MVC app named Let's Chat, like we did in the Creating a simple running code section of Chapter 1, Getting Started.

Since we need SignalR as well for all the real-time messaging, we need to install the SignalR package in our app. To do so, please follow the steps mentioned in the Project setup section of Chapter 3, Building Our First .NET Core Game - Tic -Tac-Toe.

After installation of SignalR, we are ready to start coding the app. We will start with the authentication and authorization module first and then move on to the Chat hub module.

Authentication and authorization are closely interlinked, but are quite different and are the fundamental concepts of security for distributed applications. It's imperative we understand these concepts so that we can develop a secure application. One of the...