Book Image

Hands-On Mobile and Embedded Development with Qt 5

By : Lorn Potter
Book Image

Hands-On Mobile and Embedded Development with Qt 5

By: Lorn Potter

Overview of this book

Qt is a world-class framework, helping you to develop rich graphical user interfaces (GUIs) and multi-platform applications that run on all major desktop platforms and most mobile or embedded platforms. The framework helps you connect the dots across platforms and between online and physical experience. This book will help you leverage the fully-featured Qt framework and its modular cross-platform library classes and intuitive APIs to develop applications for mobile, IoT, and industrial embedded systems. Considerations such as screen size, device orientation changes, and small memory will be discussed. We will focus on various core aspects of embedded and mobile systems, such as connectivity, networking, and sensors; there is no IoT without sensors. You will learn how to quickly design a flexible, fast, and responsive UI that looks great. Going further, you will implement different elements in a matter of minutes and synchronize the UI elements with the 3D assets with high precision. You will learn how to create high-performance embedded systems with 3D/2D user interfaces, and deploy and test on your target hardware. The book will explore several new features, including Qt for WebAssembly. At the end of this book, you will learn about creating a full software stack for embedded Linux systems using Yocto and Boot to Qt for Device Creation.
Table of Contents (23 chapters)
Title Page
Dedication
About Packt
Foreword
Contributors
Preface
Index

Sonic vibrations – audio


I have a relationship with audio that goes way back—before computers were household things, when Mylar tape and magnets ruled the sonic realms. Things have progressed since then. Now, mobile phones fit into our pockets and light bulbs can play music.

3D audio in Qt is supported through the OpenAL API. If you are using Linux, the default Qt binaries from Qt Company do not ship with the needed Qt Audio Engine API. You will have to install the OpenAL development package and then compile Qt Multimedia for yourself. OpenAL is not supported on Android, so no joy there. Luckily, it is supported by default on Apple Mac and iOS. So, that is where I am going to develop this next section. Let's grab the nearest MacBook and head over there.

3D audio is audio in three dimensions, just like 3D graphics—not just left and right, but also up, down, front, and back placement of audio. The termpositional audiomight explain this better. 

With Qt, 3D audio is only supported using Qt Quick...