Book Image

Flash Development for Android Cookbook

By : Joseph Labrecque
Book Image

Flash Development for Android Cookbook

By: Joseph Labrecque

Overview of this book

Flash has now arrived to Android — the fastest growing smartphone platform. This offers massive opportunities for Flash developers who want to get into mobile development. At the same time, working on smartphones will introduce new challenges and issues that Flash developers may not be familiar with. The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market. The Flash Development for Android Cookbook starts off with recipes that cover development environment configuration as well as mobile project creation and conversion. It then moves on to exciting topics such as the use of touch and gestures, responding to device movement in 3D space, working with multimedia, and handling application layout. Essential tasks such as tapping into native processes and manipulating the file system are also covered. We then move on to some cool advanced stuff such as Android-specific device permissions, application debugging and optimization techniques, and the packaging and distribution options available on the mobile Android platform. In a nutshell, this cookbook enables you to get quickly up to speed with mobile Android development using the Flash Platform in ways that are meaningful and immediately applicable to the rapidly growing area of mobile application development.
Table of Contents (18 chapters)
Flash Development for Android Cookbook
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface

Setting application permissions with the Android Manifest file


When users choose to install an application on Android, they are always presented with a warning about which permissions the application will have within their particular system. From Internet access to full Geolocation, Camera, or External Storage permissions; the user is explicitly told what rights the application will have on their system. If it seems as though the application is asking for more permissions than necessary, the user will usually refuse the install and look for another application to perform the task they need. It is very important to only require the permissions your application truly needs, or else users might be suspicious of you and the applications you make available.

How to do it...

There are three ways in which we can modify the Android Manifest file to set application permissions for compiling our application with Adobe AIR.

Using Flash Professional:

Within an AIR for Android project, open the Properties...