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Virtual Filmmaking with Unreal Engine 5

Virtual Filmmaking with Unreal Engine 5

By : Hussin Khan
4.8 (17)
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Virtual Filmmaking with Unreal Engine 5

Virtual Filmmaking with Unreal Engine 5

4.8 (17)
By: Hussin Khan

Overview of this book

Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore. Walking through the process systematically, you’ll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You’ll bring it all together with cinematic lighting and camera animation before exporting your film. By the end of this book, you’ll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.
Table of Contents (23 chapters)
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1
Part 1:Pre-Production: Project Development and Gathering Resources
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5
Part 2: Production: Creating the Environment
9
Part 3: Production: Adding and Animating Characters
13
Part 4: Production: Shooting the Scene
17
Part 5: Post-Production: Adding Post-Processing Effects and Music

Part 1:Pre-Production: Project Development and Gathering Resources

In this part, you will embark on a journey into the world of creative storytelling and cinematic virtual film production. In Chapter 1, you’ll delve into the fundamentals of Unreal Engine 5, laying the groundwork for your creative endeavors. We then move on to Chapter 2, where the principles of photography, film cameras, and lenses are demystified, providing a solid foundation for visual storytelling. Finally, in Chapter 3, you’ll explore the art of storytelling and learn how to bring your ideas to life through the creation of a compelling storyboard.

This part includes the following chapters:

  • Chapter 1, Getting Started with Unreal Engine
  • Chapter 2, Understanding the Principles of Photography, Film Cameras, and Lenses
  • Chapter 3, Understanding the Art of Storytelling and Creating Your Storyboard
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Virtual Filmmaking with Unreal Engine 5
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