Book Image

101 UX Principles – 2nd edition - Second Edition

By : Will Grant
4 (2)
Book Image

101 UX Principles – 2nd edition - Second Edition

4 (2)
By: Will Grant

Overview of this book

“This updated version of 101 UX Principles is a delight. It's an educational and fun provocation to look at the world of UX differently – solidly from the user's point of view." -Elizabeth Churchill, Director of User Experience, Google “A phenomenal reference guide. Complete with case studies, a record of personal experience, and visual examples, Grant makes it clear why these techniques have found their way into the canon of UX best practices.” -Jeff Gothelf, Author of Lean UX “..I recommend it to anyone looking to learn the basics and also for more experienced designers - the author’s candid opinions will force you to revisit some of your established assumptions!" -Anne Marie-Leger, Staff Product Designer, Shopify “An absolute must-read, not only for UX designers, but this book is also super relevant for product managers trying to get better at product usability. Two enthusiastic thumbs up!" -Trent Blakely, Sr. Product Manager, Equinix This book is a manifesto of UX/UI design best practices to help you put the focus back on what really matters: the user. From UX laws to practical UI, color, typography, and accessibility advice, it’s all packed into this easy-to-consult and fun read: Essential UX laws Handy best practices Snippets of technical knowledge for anyone who wants to work in the digital space 101 UX Principles demonstrates the success from best-in-class products and leads the way to delight your users. Keep it on your desk for quick reference, send as a gift to colleagues to build allies, or brandish it as your weapon of choice during meetings to fight for your users’ right to a better digital experience. Sneak a peek at some of the new and updated principles in this UX design book: Work with user expectations, not against them Make interactive elements obvious and discoverable Optimize your interface for mobile Streamline creating and entering passwords Respect users' time and effort in your forms Use animation with care in user interfaces How to handle destructive user actions Chatbots are usually a bad idea – and how to make them better Use A/B testing to test your ideas Let users give feedback, but don't hassle them Make it clear to users if they're joining or signing-in Only use modal views for blocking actions How complexity can be good for some users
Table of Contents (18 chapters)
Preface
16
Other Books You May Enjoy
17
Index

Test with Real Users

Nothing in this book means anything unless you test with real people. Moreover, you need to test with real users: not your colleagues, not your boss, and not your partner. You need to test with a diverse mix of people, from the widest section of society you can get access to (within your target audience, of course).

User testing is an essential step to understanding not just your product, but the users you’re testing—what their goals really are, how they want to achieve them, and where your product delivers or falls short. You’ll not only understand your users better, but you’ll reduce development time by short-circuiting the feedback loop and getting problems fixed much earlier in the product life cycle.

It’s never too early to start testing—an unfinished prototype or even paper prototype (cards or notes that you move around on a desk) can yield valuable insights—so get your product in front of users as soon as you can. Additionally, you can save yourself (and your developers) a huge amount of work and rework by heading in the right direction early, rather than making lots of false starts.

So, what are you testing? User tests are, in themselves, a broad spectrum of activities ranging from “guerilla-style” tests—where you approach a random person and ask them to perform a task in the app—through to specific feature-based tests, where an expert user (usually with domain knowledge) is asked to perform a complex task. Either way, you need to start with an idea of what you’re testing, tuned to both the complexity level of the product and the domain knowledge that a user needs to operate it.

A few of the most common usability testing methods are:

  • Guerilla testing: informal and ad hoc, as mentioned above. This method is cheap, rapid, and great for getting an early steer on your proposed solutions.
  • Lab tests: performed in controlled conditions with a moderator. This method provides greater insight into the users’ motivations, but they can be costly and slow to yield results.
  • Remote testing: performed unmoderated, where the user is left to their own devices. This method does not provide the same depth of feedback, but you can scale these tests up to thousands of participants.

There’s a myth that user testing is expensive and time-consuming, but the reality is that even very small test groups (fewer than 10 people) can provide fascinating insights. The nature of tests with a small number of participants is that they don’t lend themselves well to quantitative analysis, but you can get a lot of qualitative feedback from working with a small sample set of fewer than 10 users.

There’s research to show that testing with as few as five users will uncover 85% of usability problems in a single test. This startlingly high number is arrived at thanks to the Poisson distribution and some math.

Too often, products aren’t tested, the thinking being that “we’ll just hear what users don’t like and fix it.” The problem is that your users won’t tell you; they’ll just leave. The near-infinite choice of products and services on the web, app stores, and a myriad of devices means that the user has no incentive to stay, complain, and help you to improve your product—it will simply fail.

The cost of switching to an alternative for a user is almost zero—a quick Google for a competitor and they’re gone for good. Test with real users and listen to them, and you’ll build something they love.

Learning points

  • Test your product early and with real users within your target audience
  • Test with a diverse group of people from different ethnicities, ages, genders, and backgrounds
  • You only need to test with a small group to get huge benefits