Book Image

Final Cut Pro X Cookbook

By : Jason Cox
Book Image

Final Cut Pro X Cookbook

By: Jason Cox

Overview of this book

As technology becomes more and more accessible and easier to use, we are expected to do more in less time than ever before. Video editors are now expected to be able not only to edit, but create motion graphics, fix sound issues, enhance image quality and color and more. Also, many workers in the PR and marketing world are finding they need to know how to get viral videos made from start to finish as quickly as possible. Final Cut Pro X was built as a one-stop shop with all the tools needed to produce a professional video from beginning to end.The "Final Cut Pro X Cookbook" contains recipes that will take you from the importing process and basic mechanics of editing up through many of FCPX's advanced tools needed by top-tier editors on a daily basis. Edit quickly and efficiently, fix image and sound problems with ease, and get your video out to your client or the world easily.No program gets you from application launch to the actual editing process faster than FCPX. After covering the basics, the book hits the ground running showing readers how to produce professional quality videos even if video editing isn't your day job.The recipes inside are packed with more than 300 images helping illustrate time-saving editing tools, problem-solving techniques and how to spice up your video with beautiful effects and titles. We also dive into audio editing, color correction and dabble in FCPX's sister programs Motion and Compressor!With more than 100 recipes, the Final Cut Pro X Cookbook is a great aid for the avid enthusiast up to the 40-hour-a-week professional. This book contains everything you need to make videos that captivate your audiences.
Table of Contents (17 chapters)
Final Cut Pro X Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Appending, inserting, and overwriting clips to a storyline


The safest and simplest way to add a clip to a project is to append it. No matter where your playhead is currently located in a project, appending a clip from your browser will always throw it to the end of the project, ensuring you don't accidentally overwrite a clip or split a clip into two.

In other scenarios, however, we may realize we need to go back to an earlier stage in a project and stick a new clip in the middle somewhere. Maybe we want to add some short filler clip between two interview sound bites. We can accomplish this by inserting. If we don't mind being a bit more destructive, we can also overwrite, which plows over anything in its path.

Getting ready

Simply have an open, empty project ready to add some test clips to.

How to do it...

  1. 1. Select a clip or range of a clip in your Event Browser.

  2. 2. Click on the Append button in the toolbar, or press E on your keyboard. The clip is added to the timeline, as shown in the following...