Book Image

The Music Producer's Ultimate Guide to FL Studio 20

By : Joshua Au-Yeung
Book Image

The Music Producer's Ultimate Guide to FL Studio 20

By: Joshua Au-Yeung

Overview of this book

FL Studio is a cutting-edge software music production environment and an extremely powerful and easy-to-use tool for creating music. This book will give you everything you need to produce music with FL Studio like a professional. You'll begin by exploring FL Studio 20's vast array of tools, and discover best practices, tips, and tricks for creating music. You'll then learn how to set up your studio environment, create a beat, compose a melody and chord progression, mix sounds with effects, and export songs. As you advance, you'll find out how to use tools such as the Piano roll, mixer console, audio envelopes, types of compression, equalizers, vocoders, vocal chops, and tools for increasing stereo width. The book introduces you to mixing best practices, and shows you how to master your songs. Along the way, you'll explore glitch effects and create your own instruments and custom-designed effect chains. You'll also cover ZGameEditor Visualizer, a tool used for creating reactive visuals for your songs. Finally, you'll learn how to register, sell, and promote your music. By the end of this FL Studio book, you'll be able to utilize cutting-edge tools to fuel your creative ideas, mix music effectively, and publish your songs.
Table of Contents (18 chapters)
1
Section 1:Getting Up and Running with FL Studio
6
Section 2:Music Production Fundamentals
12
Section 3:Postproduction and Publishing Your Music

Understanding compression

When mixing, we call the range in volume from loud to quiet dynamic range. Compression is an effect to be applied to a sound to reduce the dynamic range. After compression is applied to a sound, the loudest parts of the sound become quieter relative to the quieter parts. The volume of the whole sound is then raised.

Why would you want to use compression? Imagine you were having a conversation with someone and wanted someone else to hear a recording of the dialog. In the recording, some parts of the dialog might be really loud while others might be quiet. You might whisper in some parts and yell in others; you might move close to or further away from the microphone. All of these factors will affect the volume of the end result of the recording. For someone listening to the recording, you don't want them to be struggling to hear the whispering and then having their ears blasted off in the louder parts. You want to have a consistent volume throughout...