- socket.accept() is used to accept the connection from the client. This method returns two values, client_socket and client_address, where client_socket is a new socket object that's used to send and receive data over the connection.
- socket.sendto(data, address) is used to send data to a given address.
- The bind(IP,PORT) method allows you to associate a host and a port with a specific socket, for example, server.bind(("localhost", 9999)).
- The main difference between TCP and UDP is that UDP is not connection-oriented. This means that there is no guarantee that our packets will reach their destinations, and there is no error notification if a delivery fails.
- socket.connect_ex(address) is used for implementing port scanning with sockets.
- RawCap.exe.
- socket.socket (socket.AF_INET6, socket.SOCK_STREAM).
- There is a module called selectors...
Learning Python Networking - Second Edition
By :
Learning Python Networking - Second Edition
By:
Overview of this book
Network programming has always been a demanding task. With full-featured and well-documented libraries all the way up the stack, Python makes network programming the enjoyable experience it should be.
Starting with a walk through of today's major networking protocols, through this book, you'll learn how to employ Python for network programming, how to request and retrieve web resources, and how to extract data in major formats over the web. You will utilize Python for emailing using different protocols, and you'll interact with remote systems and IP and DNS networking. You will cover the connection of networking devices and configuration using Python 3.7, along with cloud-based network management tasks using Python.
As the book progresses, socket programming will be covered, followed by how to design servers, and the pros and cons of multithreaded and event-driven architectures. You'll develop practical clientside applications, including web API clients, email clients, SSH, and FTP. These applications will also be implemented through existing web application frameworks.
Table of Contents (19 chapters)
Preface
Free Chapter
Section 1: Introduction to Network and HTTP Programming
Network Programming with Python
Programming for the Web with HTTP
Section 2: Interacting with APIs, Web Scraping, and Server Scripting
Application Programming Interface in Action
Web Scraping with BeautifulSoup and Scrapy
Engaging with Email
Interacting with Remote Systems
Section 3: IP Address Manipulation and Network Automation
Working with IP and DNS
Implementing IPv6 and Address Manipulation
Performing Network Automation with Python and Ansible
Section 4: Sockets and Server Programming
Programming with Sockets
Designing Servers and Asynchronous Programming
Designing Applications on the Web
Assessment
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