Book Image

Building Minecraft Server Modifications

By : Cody M. Sommer
Book Image

Building Minecraft Server Modifications

By: Cody M. Sommer

Overview of this book

If you have ever played Minecraft on a public server then the chances are that the server was powered by Bukkit. Bukkit plugins allow a server to be modified in more ways than you can imagine. Learning to program your own server mods will allow you to customize the game to your own liking. Building Minecraft Server Modifications is a complete guide that walks you through the creation of Minecraft server mods. From setting up a server, to testing your newly made plugins, this book teaches you everything you need to know. With the help of this book you can start practising for a career in software development or simply create something awesome to play with your friends. This book walks you through installing your own Minecraft server for you and your friends. Once your server is running, it will aid you in modifying the game by programming Bukkit plugins. You will learn how to program simple plugin features such as player commands and permissions. You will also learn more complex features including listening for events, creating a configurable plugin, and utilizing the Bukkit scheduler. All of this will be accomplished while writing your own server mods. You will become familiar with the most important aspects of the Bukkit API. Additional API features will become a breeze to learn after tackling these more complicated tasks.
Table of Contents (17 chapters)
Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


You are now familiar with most of the more complicated aspects of the Bukkit API. With this knowledge you are able to program almost any type of Bukkit plugin. Try putting all of this knowledge to use by creating a new plugin. Perhaps try writing an announcement plugin that will rotate through a list of messages to broadcast to the server. Use each of the following Bukkit API concepts to add new features:

  • Add commands to allow an admin to add messages to be announced

  • Add permissions to control who can add messages and even who can see the messages that are announced

  • Add an EventHandler to listen for when players log in so that a message can be sent to them

  • Add a config.yml file to set how often messages should be announced

  • Add a save file to save and load all of the messages that are to be announced

  • Use the Bukkit scheduler to repeatedly broadcast the messages while the server is running

For any plugin that you make, think of each of these segments of the Bukkit API to figure out some way...