Book Image

Building Minecraft Server Modifications

By : Cody M. Sommer
Book Image

Building Minecraft Server Modifications

By: Cody M. Sommer

Overview of this book

If you have ever played Minecraft on a public server then the chances are that the server was powered by Bukkit. Bukkit plugins allow a server to be modified in more ways than you can imagine. Learning to program your own server mods will allow you to customize the game to your own liking. Building Minecraft Server Modifications is a complete guide that walks you through the creation of Minecraft server mods. From setting up a server, to testing your newly made plugins, this book teaches you everything you need to know. With the help of this book you can start practising for a career in software development or simply create something awesome to play with your friends. This book walks you through installing your own Minecraft server for you and your friends. Once your server is running, it will aid you in modifying the game by programming Bukkit plugins. You will learn how to program simple plugin features such as player commands and permissions. You will also learn more complex features including listening for events, creating a configurable plugin, and utilizing the Bukkit scheduler. All of this will be accomplished while writing your own server mods. You will become familiar with the most important aspects of the Bukkit API. Additional API features will become a breeze to learn after tackling these more complicated tasks.
Table of Contents (17 chapters)
Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Synchronous versus asynchronous tasks


A task can be run either synchronously or asynchronously. Simply put, when a synchronous task is executed, it must be completed before the server can continue running normally. An asynchronous task can be running in the background while the server continues to function. If a task accesses the Bukkit API in any way then it should be run synchronously. For this reason you will rarely run a task asynchronously. The advantage of an asynchronous task is that it can complete without causing your server to lag. For example, writing data to a save file can be done asynchronously. Later in this chapter, we will modify the Warper plugin to save its data asynchronously. As for the plugin AlwaysDay, we must run the task synchronously because it is accessing the Bukkit API.