Book Image

Building Minecraft Server Modifications

By : Cody M. Sommer
Book Image

Building Minecraft Server Modifications

By: Cody M. Sommer

Overview of this book

If you have ever played Minecraft on a public server then the chances are that the server was powered by Bukkit. Bukkit plugins allow a server to be modified in more ways than you can imagine. Learning to program your own server mods will allow you to customize the game to your own liking. Building Minecraft Server Modifications is a complete guide that walks you through the creation of Minecraft server mods. From setting up a server, to testing your newly made plugins, this book teaches you everything you need to know. With the help of this book you can start practising for a career in software development or simply create something awesome to play with your friends. This book walks you through installing your own Minecraft server for you and your friends. Once your server is running, it will aid you in modifying the game by programming Bukkit plugins. You will learn how to program simple plugin features such as player commands and permissions. You will also learn more complex features including listening for events, creating a configurable plugin, and utilizing the Bukkit scheduler. All of this will be accomplished while writing your own server mods. You will become familiar with the most important aspects of the Bukkit API. Additional API features will become a breeze to learn after tackling these more complicated tasks.
Table of Contents (17 chapters)
Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Writing a config.yml file


Now it is time to start writing your config.yml file. Create a new YAML file in the default package of MobEnhancer. The name of this file must be config.yml in order to be properly loaded by Bukkit. The following is an example of how your config file for MobEnhancer may look. Notice the comments in the example indicated by the # character. Remember to always include comments so that the users know exactly what each setting is for.

#MobEnhancer Config
#Set the health of each Mob below 
#1 is equal to half a heart so a Player has 20 health
#A value of -1 will disable modifing the mob's health
#Hostile
ZOMBIE: 20
SKELETON: 20

#Passive
COW: 10
PIG: 10

Tip

Only a few mobs are included in this config file, but the names of all the mob types can be found in the API docs for the EntityType class at http://jd.bukkit.org/beta/doxygen/d7/dbf/enumorg_1_1bukkit_1_1entity_1_1EntityType.html.

This is a simple YAML file because it does not contain any nested keys. Most of your configurations...