Book Image

Learning Three.js - the JavaScript 3D Library for WebGL

By : Jos Dirksen
Book Image

Learning Three.js - the JavaScript 3D Library for WebGL

By: Jos Dirksen

Overview of this book

Table of Contents (20 chapters)
Learning Three.js – the JavaScript 3D Library for WebGL Second Edition
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
8
Creating and Loading Advanced Meshes and Geometries
Index

Acknowledgments

Writing a book isn't something you do yourself. A lot of people helped and supported me when I was writing this book. Special thanks to the following people:

  • All the guys from Packt who helped me during the writing, reviewing, and layout parts of the process. Great work guys!

  • I, of course, have to thank Ricardo Cabello, also known as "Mr. dò_ób", for creating the great Three.js library.

  • Many thanks go to the reviewers. They gave great feedback and comments that really helped improve the book. Your positive remarks really helped shape the book!

  • And, of course, I'd like to thank my family. I'd like to thank my wife, Brigitte, for supporting me, and my two girls, Sophie and Amber, who always can find reasons to pull me away from the keyboard and computer.