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Learn D3.js

Learn D3.js - Second Edition

By : Helder da Rocha
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Learn D3.js

Learn D3.js

By: Helder da Rocha

Overview of this book

Learn D3.js, Second Edition, is a fully updated guide to building interactive, standards-compliant data visualizations for the web using D3.js v7 and modern JavaScript. Whether you're a developer, designer, data journalist, or analyst, this book will help you master the core techniques for transforming data into compelling, meaningful visuals. Starting with fundamentals like selections, data binding, and SVG, the book progressively covers scales, axes, animations, hierarchical data, and geographical maps. Each chapter includes short examples and a hands-on project with downloadable code you can run, modify, and use in your own work. This new edition introduces improved chapter structure, updated code samples using ES2019 standards, and better formatting for readability. Chapters were completely rewritten to focus on the most important topics first, with suggested exercises after each section, complete with commented solutions and online step-by-step tutorials. All code snippets are drawn from real-world D3 data visualization projects available in a GitHub repository, which also includes bonus content on integrating D3 into applications and migrating legacy code. With its practical approach, this book remains one of the most respected resources for learning D3.js and creating interactive data visualizations with JavaScript.
Table of Contents (27 chapters)
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1
Part 1: Getting Started with D3
3
Chapter 2: Essential JavaScript for D3 (Online)
4
Chapter 3: Essential SVG for D3 (Online)
6
Part 2: Core D3
17
Part 3: Advanced D3

Shape generators

The d3-shape module provides functions to create and manipulate shapes and paths for data visualizations. These functions can be divided into two groups: shape generators, which generate SVG path strings or Canvas path commands from a provided dataset, and layout generators, which transform a dataset, making it easier to create a complex chart, such as a pie or stacked area chart. This chapter covers all shape generators, except arcs and links. Layout generators and arc functions are explored in Chapter 12, and link functions will be used to create hierarchical trees in Chapter 15.

Path strings

Shape generator functions generate data strings for the SVG <path> element, which can be used to draw straight lines, curves, symbols, and arcs. Instead of SVG path strings, they can alternatively be configured to generate path commands that draw the same shapes in Canvas.

In SVG, shapes are described by a path language expressed as a concise string of letters...

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