Book Image

Hands-On Genetic Algorithms with Python

By : Eyal Wirsansky
Book Image

Hands-On Genetic Algorithms with Python

By: Eyal Wirsansky

Overview of this book

Genetic algorithms are a family of search, optimization, and learning algorithms inspired by the principles of natural evolution. By imitating the evolutionary process, genetic algorithms can overcome hurdles encountered in traditional search algorithms and provide high-quality solutions for a variety of problems. This book will help you get to grips with a powerful yet simple approach to applying genetic algorithms to a wide range of tasks using Python, covering the latest developments in artificial intelligence. After introducing you to genetic algorithms and their principles of operation, you'll understand how they differ from traditional algorithms and what types of problems they can solve. You'll then discover how they can be applied to search and optimization problems, such as planning, scheduling, gaming, and analytics. As you advance, you'll also learn how to use genetic algorithms to improve your machine learning and deep learning models, solve reinforcement learning tasks, and perform image reconstruction. Finally, you'll cover several related technologies that can open up new possibilities for future applications. By the end of this book, you'll have hands-on experience of applying genetic algorithms in artificial intelligence as well as in numerous other domains.
Table of Contents (18 chapters)
1
Section 1: The Basics of Genetic Algorithms
4
Section 2: Solving Problems with Genetic Algorithms
9
Section 3: Artificial Intelligence Applications of Genetic Algorithms
14
Section 4: Related Technologies

Genetic Image Reconstruction

In this chapter, we are going to experiment with one of the most popular ways genetic algorithms have been applied to image processing – the reconstruction of an image with a set of semi-transparent polygons. Along the way, we will gain useful experience in image processing, coupled with a visual insight into the evolutionary process.

We will start with an overview of image processing in Python and get acquainted with three useful libraries Pillow, scikit-image, and opencv-python. Then, we will find out how an image can be drawn from scratch using polygons and how the difference between two images can be calculated. Next, we will develop a genetic algorithm-based program to reconstruct a segment of a famous painting using polygons and examine the results.

In this chapter, we will cover the following topics:

  • Getting familiar with several...