In this chapter we have built a simple face tracker that can work reasonably in constrained settings using only modest mathematical tools and OpenCV's substantial functionality for basic image processing and linear algebraic operations. Improvements to this simple tracker can be achieved by employing more sophisticated techniques in each of the three components of the tracker: the shape model, the feature detectors, and the fitting algorithm. The modular design of the tracker described in this section should allow these three components to be modified without substantial disruptions to the functionality of the others.

Mastering OpenCV with Practical Computer Vision Projects
By :

Mastering OpenCV with Practical Computer Vision Projects
By:
Overview of this book
Computer Vision is fast becoming an important technology and is used in Mars robots, national security systems, automated factories, driver-less cars, and medical image analysis to new forms of human-computer interaction. OpenCV is the most common library for computer vision, providing hundreds of complex and fast algorithms. But it has a steep learning curve and limited in-depth tutorials.Mastering OpenCV with Practical Computer Vision Projects is the perfect book for developers with just basic OpenCV skills who want to try practical computer vision projects, as well as the seasoned OpenCV experts who want to add more Computer Vision topics to their skill set or gain more experience with OpenCV's new C++ interface before migrating from the C API to the C++ API.Each chapter is a separate project including the necessary background knowledge, so try them all one-by-one or jump straight to the projects you're most interested in.Create working prototypes from this book including real-time mobile apps, Augmented Reality, 3D shape from video, or track faces & eyes, fluid wall using Kinect, number plate recognition and so on.
Mastering OpenCV with Practical Computer Vision Projects gives you rapid training in nine computer vision areas with useful projects.
Table of Contents (15 chapters)
Mastering OpenCV with Practical Computer Vision Projects
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Cartoonifier and Skin Changer for Android
Marker-based Augmented Reality on iPhone or iPad
Marker-less Augmented Reality
Exploring Structure from Motion Using OpenCV
Number Plate Recognition Using SVM and Neural Networks
Non-rigid Face Tracking
3D Head Pose Estimation Using AAM and POSIT
Face Recognition using Eigenfaces or Fisherfaces
Index
Customer Reviews