Blender Compositing and Post Processing is a one-stop solution to attain state-of-the-art compositing skills to create mind-blowing visuals and productive composites using Blender Compositor.
Chapter 1, Blender Compositing – Overview, provides a basic understanding of the role of compositing in a CG workflow and Blender's importance as a compositor. It also provides an understanding of what can go in and out of Blender Compositor in terms of formats, color space, passes, layers, and bit depths.
Chapter 2, Working with Blender Compositor, explains the Blender Compositor's node-based architecture, different types of nodes, and working in linear workspace using color management. Many useful compositor shortcut keys are detailed in this chapter.
Chapter 3, Working with Input and Output Nodes, covers different ways to get data in and out of Blender Compositor. These nodes essentially form the head and tail of the compositing flow.
Chapter 4, Image Manipulation Techniques, explains the different image manipulation nodes and their utilization procedures available in Blender Compositor. These nodes play a major role in grading a footage to attain a desired look.
Chapter 5, Beyond Grading, deals with advanced compositing techniques beyond grading. These techniques emphasize alternate methods in Blender Compositing for some specific 3D render requirements that can save lots of render times, thereby also saving budgets in making a CG film.
Chapter 6, Alpha Sports, provides an understanding of the significance of the alpha channel and some issues related to it. Different matte extraction techniques such as keying, Matte ID, and masking are detailed in this chapter through practical examples.
Readers should have basic lighting and shading knowledge of Blender to be able to comprehend and extract the required passes for compositing. Blender 2.68 is used in this book.
This book is for digital CG artists longing to add photo realism and life to their footage. This book also assists technical CG artists to strategize and implement productive lighting and compositing pipeline in CG filmmaking. If you are new to Blender or compositing, do not worry because this book guides you using a step-by-step approach to help you gain compositing skills.
In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.
New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this:"Relighting is a compositing technique to add extra light information."
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