Book Image

Libgdx Cross-platform Game Development Cookbook

Book Image

Libgdx Cross-platform Game Development Cookbook

Overview of this book

Table of Contents (20 chapters)
Libgdx Cross-platform Game Development Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 1. Diving into Libgdx

In this chapter, we will cover the following recipes:

  • Setting up a cross-platform development environment

  • Creating a cross-platform project

  • Understanding the project structure and application life cycle

  • Updating and managing project dependencies

  • Using source control on a Libgdx project with Git

  • Importing and running the Libgdx official demos