Book Image

Libgdx Cross-platform Game Development Cookbook

Book Image

Libgdx Cross-platform Game Development Cookbook

Overview of this book

Table of Contents (20 chapters)
Libgdx Cross-platform Game Development Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 6. Font Rendering

In this chapter, we will cover the following recipes:

  • Generating and rendering bitmap fonts

  • Baking effects into fonts using Hiero

  • Scaling friendly font rendering with distance fields

  • Dynamic font effects using distance fields