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  • Book Overview & Buying Gamesalad Essentials
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Gamesalad Essentials

Gamesalad Essentials

By : DeQuadros
3 (1)
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Gamesalad Essentials

Gamesalad Essentials

3 (1)
By: DeQuadros

Overview of this book

If you want to create your own game, but don't know where to start, this is the book for you. Whether you've used GameSalad before, or have prior game development experience or not you are sure to learn! Imaging software experience, such as Photoshop, is good to have, but art and assets are provided in the book's resources.
Table of Contents (10 chapters)
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Chapter 6. Diving In – Enemies

Would Super Mario be complete without Goombas, Halo without Grunts, or Portal without GLaDOS? No. No real game is complete without some solid enemies. That's just what we are going to work on in this chapter, because Kevin needs someone to stop him from rescuing Dom, right? Let's see what we are going to talk about.

  • Creating various enemies to make things difficult for Kevin
  • Making our enemies move, including a path finding system
  • How to make our enemies attack Kevin
  • How to give our enemies health and make them die too

Let's make things hard for Kevin.

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Gamesalad Essentials
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