Here I've made a really cool scene where Magellan takes Dom away. Now, we have to program Magellan's movements and general unpleasantness.
We will start by dragging our
Magellan actor into our scene. I made him a little bit smaller to be more proportionate with Kevin, and gave him a new Integer attribute for his health at value
100. I also made a game-wide Boolean attribute called
Boss Battle. This way, Magellan will only start moving once this Boolean is triggered. I think I want Magellan to be waiting for Kevin. Then once Kevin reaches the boss area, the battle will start.
I placed an invisible actor just in front of Magellan so that when Kevin collides with it, it triggers the
Boss Battle Boolean attribute, and the battle begins.
Open up the
Magellan actor. First and foremost, we need to change his
Maximum Speed. I made it 500, which is a decent speed, considering...