In this chapter, you will create and run a simple level with the help of step-by-step instructions. Since the objective of this book is to equip you with the skills to confidently create your own game using Unreal Engine 4 and not to simply follow a list of steps to create a fixed example, I will provide as much additional information as possible that you could use to create your own game level as we go about learning the basic techniques.
In this chapter, we will cover the following topics:
How to control views and viewports
How to move, scale, and rotate objects in a level
How to use the BSP Box brush to create the ground and a wall using the Additive mode
How to carve a hole in a wall using the Subtractive mode of the BSP Box brush
How to add a simple Directional Light to a level to mimic sunlight
How to spawn a player who's facing the right direction on a map using Player Start
How to create the sky in your map using atmospheric fog
How to save the map you...