Book Image

Hands-On Motion Graphics with Adobe After Effects CC

By : David Dodds
Book Image

Hands-On Motion Graphics with Adobe After Effects CC

By: David Dodds

Overview of this book

If you’re thinking seriously about making and publishing your videos with professional editing and animation, look no further! Adobe After Effects is a popular tool among video editors and YouTubers to enhance their videos and bring them to life by implementing visual effects and motion graphics. This book will take you right from the basics through to the advanced techniques in Adobe After Effects CC 2018. You will start by setting up your editing environment to learn and improve techniques to sharpen your video editing skills. Furthermore, you will work with basic and advanced special effects to create, modify, and optimize motion graphics in your videos. Lastly, you will not only learn how to create 2.5D animations, but also get to grips with using Cinema 4D Lite to build and animate complete 3D scenes. By the end of the book, you’ll have learned how to package a video efficiently with the help of the projects covered.
Table of Contents (15 chapters)
Hands-On Motion Graphics with Adobe After Effects CC
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Creating sports motion graphics

Sports graphics are dynamic, exciting, and very often informative. They are perfect for motion graphics. We will learn how to create custom lens flares and how to use tracking to create realistic compositions.

Setting up your project

Our first scene will involve an animated logo. We will introduce a football team's logo in a dramatic and entertaining way. You can either use your own logo, or you can use the logo design provided in the Technical requirements section of this chapter. So, let's begin the setup by completing the following tasks:

  1. Create a comp with dimensions of 1920 x 1080. Name it Sports Graphic.

  2. Create a solid shape for our background and name this background.

  3. Select the background layer and add a fill effect to it.

  4. Use the fill effect to change the background layer to a deep blue-black color.

  5. Change the resolution to a quarter.

Now that we are all set, let's create an environment for our sports animation project.

Creating an environment

An environment...