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Artificial Intelligence in Unreal Engine 5

Artificial Intelligence in Unreal Engine 5

By : Marco Secchi
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Artificial Intelligence in Unreal Engine 5

Artificial Intelligence in Unreal Engine 5

5 (5)
By: Marco Secchi

Overview of this book

Have you ever wondered how to create engaging gameplay experiences that involve formidable AI opponents, capable of challenging and pushing players to their limits? If the answer is yes, then get ready to enter the realm of AI creation with Unreal Engine 5. Within the pages of this book, written by a brilliant author and game development expert, you’ll find the secrets of Unreal Engine's cutting-edge AI framework. With this newfound knowledge, you’ll be able to create immersive and dynamic gaming experiences. This step-by-step guide will teach you the art of crafting intelligent and responsive virtual opponents that challenge and engage players on a whole new level. As you follow along with practical examples, the book will guide you through the creation of fully functional AI systems. You’ll be able to harness the power of behavior trees, NavMesh systems, and sensory perception models, breathing life into your virtual characters. By the end of this book, you’ll be equipped with the knowledge you need to unleash the full potential of AI in Unreal Engine. Get ready to revolutionize your gaming creations and captivate players with AI-driven wonders that push the boundaries of what's possible!
Table of Contents (22 chapters)
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1
Part 1: Introducing Artificial Intelligence in Games
4
Part 2: Understanding the Navigation System
9
Part 3: Working with Decision Making
15
Part 4: Exploring Advanced Topics

Introducing basic concepts

If you share my passion for game development and programming, you’ll probably agree that writing C++ code in Unreal Engine is both enjoyable and surprisingly accessible. Epic Games has done an excellent job of incorporating features that simplify C++ usage for nearly every programmer.

While it is indeed possible to write standard C++ code in Unreal Engine, leveraging the engine’s most widely used features – such as the built-in garbage collector and reflection system – will help you achieve better performance in your games.

In this section, I’ll be covering the basic principles behind Unreal Engine C++ features.

Understanding C++ classes

Unsurprisingly enough, an Unreal Engine C++ class is essentially a standard C++ class! If you already have a solid understanding of object-oriented programming in C++, you’ll find the environment quite familiar. The process of creating a new C++ class starts by determining...

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