EVE Online is a popular sci-fi MMORPG with the reputation of being one of, if not the most complex and unforgiving MMO on the market. There are many players with years of experience playing EVE without ever fully understanding the game or achieving any kind of notable success.
This book differs from all the other written guides currently available, in that instead of just teaching you how to be a miner or a mission runner, this book shares with you the knowledge and experience of an EVE veteran with over nine years of experience playing EVE. With this book you will gain insider information that you would normally only gain after years of playing the game.
Chapter 1, I Want to Play EVE for Free!: This chapter will introduce you to the world of New Eden and EVE Online. It will give you a brief background to the major factions of EVE, with the help of a detailed guide through the character creation process.
Chapter 2, When I Grow Up I Want to be a (Wealthy) Miner: This chapter will introduce you to the mining career. You will gain knowledge and learn the tricks that only comes from years of being a miner.
Chapter 3, Mission Running: This chapter will introduce you to the career of mission running. You will learn where and how to find mission agents and more importantly, some tricks to make lots of ISK while running missions.
Chapter 4, Making ISK with Manufacturing: This chapter will introduce you to the manufacturing career. Learn the manufacturing career from start to finish, and learn the tricks that the pros use to obtain wealth unrivaled.
Chapter 5, Getting Rich Fighting Incursions: This chapter will introduce you to Sansha Incursions. Fighting Incursions is a fun and challenging way to make lots of ISK while combating a major power faction of New Eden.
Chapter 6, Playing the Market: This chapter will introduce you to the trading career. Everything in EVE is bought and sold on the market, with hundreds of thousands of transactions daily. Learn the tricks to turn these daily transactions into mountains of ISK.
Chapter 7, I Can Has Friends: This chapter will show you the benefits of joining a player corporation or alliance. You will also learn some tips for finding the best corporation or alliance to suit your needs.
Chapter 8, The Geek Stuff: This chapter will give you a single place to easily reference all the detailed information covered throughout the book.
All you need to use this book is a computer with EVE Online installed and an active subscription to EVE.
Having access to a web browser such as Internet Explorer or Firefox will allow you to access a variety of resources available on the internet. You can, for example, find the minimum requirements to run EVE Online at www.eveonline.com.
This book is written for anyone who is either currently playing or plans on playing EVE Online. New players will find the information in this book extremely helpful in navigating through the world of New Eden, while experienced players will still benefit from the many tricks of the trade secrets of the most popular career choices in EVE.
Whether a novice or a pro, the information in the book will help you achieve success few have obtained in EVE.
In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.
New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "You can always go back or forward a step by clicking the Back and Next button in the lower-right corner ".
Feedback from our readers is always welcome. Let us know what you think about this book—what you liked or may have disliked. Reader feedback is important for us to develop titles that you really get the most out of.
To send us general feedback, simply send an e-mail to
<[email protected]>, and mention the book title via the subject of your message.
If there is a topic that you have expertise in and you are interested in either writing or contributing to a book, see our author guide on www.packtpub.com/authors.
Now that you are the proud owner of a Packt book, we have a number of things to help you to get the most from your purchase.
Although we have taken every care to ensure the accuracy of our content, mistakes do happen. If you find a mistake in one of our books—maybe a mistake in the text or the code—we would be grateful if you would report this to us. By doing so, you can save other readers from frustration and help us improve subsequent versions of this book. If you find any errata, please report them by visiting http://www.packtpub.com/support, selecting your book, clicking on the errata submission form link, and entering the details of your errata. Once your errata are verified, your submission will be accepted and the errata will be uploaded on our website, or added to any list of existing errata, under the Errata section of that title. Any existing errata can be viewed by selecting your title from http://www.packtpub.com/support.
Piracy of copyright material on the Internet is an ongoing problem across all media. At Packt, we take the protection of our copyright and licenses very seriously. If you come across any illegal copies of our works, in any form, on the Internet, please provide us with the location address or website name immediately so that we can pursue a remedy.
Please contact us at
<[email protected]> with a link to the suspected pirated material.
We appreciate your help in protecting our authors, and our ability to bring you valuable content.
You can contact us at
<[email protected]> if you are having a problem with any aspect of the book, and we will do our best to address it.