Book Image

Building Minecraft Server Modifications

By : Cody M. Sommer
Book Image

Building Minecraft Server Modifications

By: Cody M. Sommer

Overview of this book

If you have ever played Minecraft on a public server then the chances are that the server was powered by Bukkit. Bukkit plugins allow a server to be modified in more ways than you can imagine. Learning to program your own server mods will allow you to customize the game to your own liking. Building Minecraft Server Modifications is a complete guide that walks you through the creation of Minecraft server mods. From setting up a server, to testing your newly made plugins, this book teaches you everything you need to know. With the help of this book you can start practising for a career in software development or simply create something awesome to play with your friends. This book walks you through installing your own Minecraft server for you and your friends. Once your server is running, it will aid you in modifying the game by programming Bukkit plugins. You will learn how to program simple plugin features such as player commands and permissions. You will also learn more complex features including listening for events, creating a configurable plugin, and utilizing the Bukkit scheduler. All of this will be accomplished while writing your own server mods. You will become familiar with the most important aspects of the Bukkit API. Additional API features will become a breeze to learn after tackling these more complicated tasks.
Table of Contents (17 chapters)
Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Accessing variables from another class


Our MobEnhancer class is growing in size. There is no need to place all of our code within a single class. Our one class is extending the JavaPlugin class as well as implementing both the Listener and CommandExecutor interfaces. Our program may be easier to understand if we split these into three unique classes.

Create two new classes named MobSpawnListener and MobEnhancerReloadCommand. MobEnhancer will still be your main class, so it will still extend JavaPlugin. However, the two new classes will implement Listener and CommandExecutor, respectively. Move the appropriate methods to their new classes. That is, onMobSpawn is an event handler, so it belongs within the Listener class and onCommand belongs within the CommandExecutor class. When moving the methods, you will notice several errors that are introduced. This is because your methods no longer have access to the necessary methods and variables. Let us first address the MobEnhancerReloadCommand...