Book Image

Windows Phone 8 Game Development

By : Marcin Jamro
Book Image

Windows Phone 8 Game Development

By: Marcin Jamro

Overview of this book

<p>Currently almost everyone has a mobile phone that is used not only for calling, texting, and browsing the Internet, but also as an entertainment and social platform. Developers can create advanced 3D games with outstanding functionality that allow the player to enjoy the game directly on the mobile phone and cooperate with other players via the Internet!<br /><br />Windows Phone 8 Game Development is a practical, hands-on guide that will show you how to create a 3D game for the Windows Phone 8 platform. From setting up the environment to publishing your game, you will first learn how to implement 3D and 2D graphics with Direct3D, XAML, C++, and C#. We will then look at the game logic, steering with sensors, detecting collisions, as well as using maps, geolocation, augmented reality, social networks, and web services to share data between players. Featuring many code examples, images, and diagrams you should find the content both engaging and easy to understand.</p>
Table of Contents (22 chapters)
Windows Phone 8 Game Development
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface
Index

Acknowledgments

A few months ago, my adventure with writing the first book of my life started. At the beginning, I could not even imagine how much effort will be necessary and how many people will be involved in the Windows Phone 8 Game Development book. However, after many evenings and nights spent on writing the following chapters and creating the exemplary game, it is finally ready and you can read it!

Publication of this book could not be successful without support from my family and friends who understood long hours spent on creating the book, and sometimes, a very limited time for them. What is more, I could not forget about many colleagues from the Packt Publishing Company, who helped me a lot while creating the book, preparing its final version, and publishing.

I would like to thank Poonam Jain for inviting me to write the Windows Phone 8 Game Development book, Erol Staveley for his support and helpful advices at the beginning of writing, Edward Gordon for continuing the great job of Erol, Rahul Dixit for managing the following part of the writing process, as well as Aniia Vincent, Veena Pagare, Manal Pednekar, Pratik More, Monica John, and Shali Sasidharan for their help in editing the book and finalizing it till the publication. Of course, I would also like to thank reviewers for their valuable feedback regarding the content and pointing topics which require additional clarification or modification. From my point of view, it has been a really great group of people who could always, even with friendly arguments, work together to ensure that the book has the suitable quality and is published within the expected date.

Last but not least, I really want to thank you for reading the book. I hope that you will enjoy it and that will be a good grounding for your further adventure with the Windows Phone 8 development. I hope you will create many successful projects, including great 3D games for the Windows Phone 8 platform!